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Piercing Bullets

Piercing bullets apply bleeding to the victim. This will persist until they die or a player applies Bandages. Additionally, it disables the ability to use Double Jump and Sky Wings.

Technical Details

  • Cost: 1 Credit
  • Role: Traitor
  • Purchase Limit: Unlimited
  • Damage: 1HP, accumulative each time applied
  • Piercing Bullets per purchase: 3 piercing bullets
  • Obtainable in Random Kill Round: Yes
  • Repeatable in Random Kill Round: Yes
  • Damage Frequency: Every 1.0 seconds, maximum 2.0 seconds
  • Purchase Prefix: perfobullets